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After moving on from the rewards of the quests, I decided to quickly start absorbing the new Spirit Orbs from the A Rank Monsters we've faced so far. There were three new monsters waiting for me, aside from the Mithril Drake and the Mithril Drake Queen, which I thought might be essential for us to win against the White Dragon. After all, if I am a Summoner, why not abuse that fact?

Even when facing something as strong as the White Dragon, I might as well bring my entire army with myself.

FLASH! FLASH! FLASH!

Anyways, all of the orbs were absorbed one after another by my Grimoire, as three new and powerful Familiars, all Dragon-type, were unlocked. Their cards shining with a pristine gold color. The color every A Rank Familiar possessed.

"Come out."

I summoned the three new cards, as they quickly transformed into new Dragon-type Monsters. A giant, blue-scaled draconic snake. A lizardman-like Mithril Drake. And lastly, a rather monstrous three-headed poisonous snake-like dragon.

The Spirit Lake Draconian Serpents, the Mithril Dragonoids, and the Three-Headed Venomous Viper Drakes. All of them being between A++ Rank to A+++ Rank!

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[Name]: [Azure]

[Type]: [Dragon] [Water] [Ice]

[Rank]: [A++]

[Race]: [Draconian Sea Serpent]

[Talent]: [Ocean Spirit Knight: ★★★★]

[Health Points]: [18.000/18.000] (+4.400)

[Mana Points:] [18.000/18.000] (+4.400)

[Strength]: [15.000] (+2.800)

[Agility]: [20.000] (+5.600)

[Vitality]: [17.000] (+4.400)

[Intelligence]: [20.000] (+5.600)

[Dexterity]: [15.000] (+2.800)

[Buff]: [Mana +1.200] [Agility +1.200] [Intelligence +1.200] [Water & Ice Attribute Magic Power +1% (Max: +300%)] [Water & Ice Attribute Damage Taken -1% (Max: -70%)]

[Skill]: [Rapid Air Swimming+++] [Sea Serpent Torrential Breath+++] [Magic Damage Reduction+++] [Sea Wall+++] [Sharp Ice Spear+++] [Heavy Ice Shields+++] [Ocean Spirit Armor+++] [Ocean Spirit Spear Tail Techniques+++] [Relentless Spirit Knight Vigor+++]

[Awakening Skill]: [Draconian Tsunami+++]

[Title]: [Knight of Sea Spirits]

[Growth]: [MAX]

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Azure was the first of my creations, from a Lake Serpent it evolved into an Ocean Draconian Serpent! I was now able to instantly evolve absorbed Familiars using the Familiar Evolution Skill if I used more of their Spirit Orbs when absorbing them and turning them into a new Familiar.

This way, not only do I get the best evolved form at Max Growth, but it comes with even higher stats, more bonus stats, and amazing new Skills! And this one came with everything that could have made that fire dragon dungeon a complete walk in the park.

The Serpent Dragon seems to specialize in the ability to control the surroundings with endless amounts of water magic spreading everywhere. Also the Talent Skills allows it to unleash an armor to enhance defenses, spear attacks using the tail, and even an enhancement to all physical stats.

One might not even be a threat to the White Dragon, but what if I bring a hundred of them? Together, they'll surely become an annoyance at the very least. And if I can coordinate them enough and make a good strategy, they could become more than an annoyance, but a threat. Of at least the minor category, but a threat, nonetheless.

And its not like the serpent is all I have anyways.

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[Name]: [Saurus]

[Type]: [Dragon] [Metal] [Earth] [Humanoid]

[Rank]: [A++]

[Race]: [Giant Mithril Dragonoid Warrior]

[Talent]: [Full-Metal Berserk: ★★★★]

[Health Points]: [20.000/20.000] (+4.400)

[Mana Points:] [17.000/17.000] (+4.400)

[Strength]: [20.000] (+5.600)

[Agility]: [15.000] (+4.400)

[Vitality]: [18.000] (+5.600)

[Intelligence]: [15.000] (+2.800)

[Dexterity]: [18.000] (+2.800)

[Buff]: [Health +1.200] [Strength +1.200] [Vitality +1.200] [Metal & Earth Attribute Magic Power +1% (Max: +300%)] [Metal & Earth Attribute Damage Taken -1% (Max: -70%)]

[Skill]: [Mithril Scale Armor+++] [Mithril Claws+++] [Intimidating Draconic Roar+++] [Mithril Shield Technique+++] [Mithril Spear Technique+++] [Enhanced Metallic Dragon Physique+++] [Full Metal Body Transformation+++] [Draconic Berserk Boost+++] [Maddening Draconic Rampage+++]

[Awakening Skill]: [Dragonoid Army Coordination+++]

[Title]: [Berserk of Full Metal]

[Growth]: [MAX]

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The Dragonoid were much more different, they had higher cooperation abilities, so they worked better and became stronger when together as a big team. Their abilities all relied on close combat and the usage of weapons they summon out of their metallic scales. They can be of great use to distract the dragon; their abilities are built to make them very tough as well.

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[Name]: [Violet]

[Type]: [Dragon] [Poison] [Darkness]

[Rank]: [A+++]

[Race]: [Venomous Viper Drake Hydra]

[Talent]: [Abyssal Venom Demonic Sorceress: ★★★★]

[Health Points]: [24.000/24.000] (+5.600)

[Mana Points:] [27.000/27.000] (+4.400)

[Strength]: [19.000] (+5.600)

[Agility]: [24.000] (+4.400)

[Vitality]: [24.000] (+4.400)

[Intelligence]: [27.000] (+2.800)

[Dexterity]: [19.000] (+2.800)

[Buff]: [Mana +1.500] [Intelligence +1.500] [Mana +1.500] [Poison & Darkness Attribute Magic Power +3% (Max: +300%)] [Poison & Darkness Attribute Damage Taken -2% (Max: -70%)]

[Skill]: [Magic-Reflecting Venomous Scale Armor+++] [Abyssal Demonic Venom Dragon Breath+++] [Greater Damage Reduction+++] [Abyssal Venom Sea+++] [Demonic Venom Flames+++] [Hydra's Nine Heads+++] [Venomous Serpent Demonic Dragon Summon+++] [Abyssal Venomous Darkness Explosion+++] [Crystalized Demonic Abyssal Venom Spears+++]

[Awakening Skill]: [Divine Hydra's Nine Abyssal Venoms Breath+++]

[Title]: [Sorceress of Abyssal Demonic Venom]

[Growth]: [MAX]

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This was, without a doubt, probably my strongest normal Familiar so far! Violet had just everything, power, defense, and terrifying attack abilities and venom, venom above all else. I am fairly sure the White Dragon is immune to most venoms, poisons, and so on.

But how much can such an immunity last though? I'll simply abuse all of these amazing Abilities and Spells to their complete limit and drown the White Dragon with as much destruction as I can.

Eventually, something should begin doing some damage to him, no matter how tough he is. If he were a truly powerful Divine Dragon, he wouldn't be here eating Mithril anyways.

He would have already destroyed the village and then made his nest in the Kingdom's capital. Yet he decided to stay here eating, hiding from the outside world, it even summoned dragon monsters with its powers, just to keep its lair safe.

The very reason it needed so many minions already say a lot, this Dragon is old and tired, or perhaps even wounded.

However, even now, I cannot underestimate him.

"{Summon Familiar}, {Familiar Multiplication}, {Familiar Element Bestowal}, {Vampiric Familiar}"

I activated four Skills at once, as I multiplied every summon by two hundred, spending almost half of all my A Rank Spirit Orbs savings in one sitting. Then, I assembled all the cards inside of my Grimoire and summoned a hundred of each Dragon-type Familiar for now.

Enhancing them with the Element of Ice and Fire, half and half. And also, turning them all into Vampiric Familiars, further rising their stats through the roof.

This is it.

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